FLASH 5 - PART TWO ::
MASKS, ACTIONS/INTERACTIONS, SOUND
FL 2.1 :: MASKS
& MASKING
What's Masking :: Show and Hide
Creating Masks
The Masked Layer :: Why a Masked Layer
Using Masks with Graphics
Using Masks with Text
Masking with Text
Masking Effects with Bitmaps
FL 2.2 :: ACTIONS
& INTERACTIONS
Interactivity in Flash
Events & Event Handlers
Buttons as Interactive Elements :: The 'dumb'
Button & The Active [ Interactive ] Button
Adding ActionScript to a Button
Adding ActionScript to a Frame
Object Actions :: Frame Actions
Out of Flash :: Linking a Flash Movie to a URL
ActionScript & the Timeline :: ActionScript-enabling
the Timeline
Intelligent Actions
Symbols, Tellers and targets
Defining as :: Symbols
Tellers :: Symbols
targets
The [ Tell Target ] action
How [ Tell Target ] works
Parents & Instances
Changing Attributes with Tell Target
FL 2.3 :: SOUND
IN FLASH
Flash & MP3
WAVE & MP3
Downloading / 'stealing' :)) sound files from
the Internet
SoundForge :: ACID
Importing :: Exporting Sound in/from Flash
Using Flash as WAVE
MP3 Converter ::
extensions
Using Sound in Flash
Sound attached to the main Timeline
Sound attached to buttons
'Editing' Sound in Flash
'Synchronizing'
A 'Movie Soundtrack' - DJ Flash
FL 2.4 :: OPTIMIZING
The www :: Why :: How
The Preload Movie :: How to Setup
FL 2.5 :: PUBLISHING
Files :: Formats
Export / Publishing Options
Exporting for www :: Exporting for CD-ROM
The HTML Part of The Story
FL 2.6 :: TRICKS
& TREATS
The Illustrator
Flash Show :: Illustrator vectors that Flash can't
do - perform in
Flash
Video in Flash :: USE & FAKE :: QuickTime
*.swf
Continuation of The Saga :: Flash & Director
:: NO LIMITS
[
see file ::
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