OCAD NON-CREDIT COMPUTER WORKSHOP Intermediate Web ( HTML/Dreamweaver/Flash
)
nedi gavriliu
WEEKS / COURSES:
FLASH 5 - PART ONE :: DESIGNING
IN FLASH, FRAMES, TWEENING
FL 1.1 :: THE STREAMING
CONCEPT
What's Streaming
Flash & Streaming Files
Download :: Download Time :: Size
downloading / 'stealing' :)) streaming files from
the Internet
Flash Files :: Edit Mode [ Authoring File ] and
Player, *.fla vs. *.swf
FL 1.2 :: THE FLASH 5 AUTHORING
ENVIRONMENT :: INTERFACE
The PANELS [ palettes ]
CUSTOMIZING your panels' layout for each project
The STAGE :: The WORK AREA
Magnifying
Movie Properties:
The Size of the Stage
Background Color [ hexametric colors ]
Ruler Units
Frame Rate
Save settings :: Movie properties :: Save Default
The TIMELINE
The TIMELINE / FRAMES concept
The PLAYHEAD
Frames & Keyframes
Frame vs. Keyframe
Inserting / Deleting Frames & Keyframes / Moving
Frames
The TOOLBOX
The ARROW Tool :: Using the ARROW Tool for Selection
& Manipulation
The ZOOM Tool
The HAND Tool
The OVAL Tool
The RECTANGLE Tool
The LINE Tool :: Stroke :: Width
The PAINT BUCKET Tool :: Fill
The INK BOTTLE Tool
The DROPPER Tool :: Picking Colors
The TEXT Tool
The PENCIL Tool :: Straighten / Smooth / Ink
The BRUSH Tool :: BRUSH Mode :: Modifiers
The ERASER Tool :: Modifiers
The PEN Tool :: Working with BEZIER Curves
The SUBSELECT Tool
LAYERS
Insert Layer
Active / Inactive Layer
Naming / Renaming / Deleting Layers
Layer Modes :: SHOW/HIDE L :: LOCK/UNLOCK L :: SHOW
AS OUTLINE
SCENES
What are scenes :: Dividing a Flash movie
Scenes vs. HTML pages :: Organizing a Flash Movie
Inserting / Naming / Renaming / Deleting Scenes
:: The SCENES Panel
The Movie Explorer
FL 1.3 ::SYMBOLS & LIBRARIES
What's a SYMBOL :: Storing the SYMBOLS :: The Library
Types of SYMBOLS
Creating / Inserting a New SYMBOL vs. Converting
Graphics
SYMBOLS
GRAPHIC SYMBOLS
Using the Library :: Items :: Folders
The INSTANCE :: Concept :: Working with :: Keyframes
Creating / Converting
GRAPHIC SYMBOL
Editing the Symbol :: In Place / In the Library
BUTTON SYMBOLS
Creating / Converting
BUTTON SYMBOL
BUTTON States :: Editing the States
Editing the Symbol :: In Place / In the Library
Creating BUTTONS from Text
MOVIE CLIP SYMBOLS
Creating / Converting
MOVIE CLIP SYMBOL
MOVIE CLIPS & Timelines :: The Main Timeline
:: The MOVIE CLIP Timeline
Sharing SYMBOLS
Using SYMBOLS from other Movies
Using other Movies as SYMBOLS :: Presenting other
Movies in yours
FL 1.4 ::MANAGING CONTENT ON THE
STAGE
Grouping Objects :: Editing Groups
Grouping Multiple Objects
Editing a Group of Objects
Groups within Groups
A Hierarchy of Nested Groups
The Pleasure and Comfort of Anarchy vs. The Necesity
of Hierarchy :)))
Using the Grid :: Grid Snapping
Changing the Grid Settings
Rulers and Guides
NO Ctrl+R
Alignment(s)
The ALIGN Panel
Transforming Objects
The TRANSFORM Menu
Transforming Vectors vs. Transforming Bitmaps
FL 1.5 ::COLORS IN FLASH
The MIXER Tab
RGB :: Stroke / Fill :: Default [ B&W ] :: No
Color :: Swap Colors :: Color Selector :: Alpha
%
Basic Colors :: Gradients
HSL :: Hue / Saturation / Luminance
Custom Colors :: Saving Custom Colors :: SWATCHES
The SWATCHES Tab
Import Swatches
FL 1.6 ::BITMAPS IN FLASH
Importing BTM
Using BTM as Fills
Tracing BTM
'Optimizing' BTM
Using Transparent GIFs
Using Animated GIFs
FL 1.7 ::WORKING WITH TEXT
Fonts & Typefaces
Device Fonts
FL 1.8 :: TWEENING :: MOTION TWEENING
What's Tweening
ANIMATION :: MOTION TWEENING vs. SHAPE TWEENING
Simple Movement with M_TW
Scaling Objects in M_TW
Tweening Simultaneous Motion and Scalling
Motion & Rotation
The EASING Feature
Fine Tunning :: Onion Skins
Editing Multiple Frames
Effects :: BRIGHTNESS :: ALPHA :: TINT :: ADVANCED
Motion Guides :: 'GUIDE' Layer
Movie Clips on Mouse Over :: Movie Clips & Buttons
FL 1.9 :: TWEENING :: SHAPE TWEENING
What's Shape Tweening :: How it works
SHAPE
SHAPE :: TEXT
SHAPE :: SHAPE
TEXT:: TEXT
TEXT
Sh_TW Modifiers :: EASING :: BLEND
Details for all subchapters
of the 6 courses will be added online on an ongoing basis, and will
be designed as Popup Windows accesible by [
see file ::
] links contained in the main page of the respective course.